Welcome!

FinTech Journal Authors: Yeshim Deniz, Pat Romanski, Zakia Bouachraoui, Elizabeth White, Liz McMillan

Related Topics: @CloudExpo, Mobile IoT, FinTech Journal

@CloudExpo: Article

The Zombie Apocalypse and Other Cloud Infrastructure Concerns | @CloudExpo #IaaS #Cloud #OpenStack

It's interesting to think about how games and other popular mobile applications can launch seemingly overnight

The Zombie Apocalypse and Other Cloud Infrastructure Concerns
By Liz Durst

Last month, I returned from an overseas trip to a friend’s wedding to find the zombie apocalypse happening in my neighborhood near downtown San Jose. People of all ages and demographics united together in what looked like strange cult gatherings in public parks, stumbling around the streets of the South Bay with eyes glued to their phones and occasionally yelling something strange like, "OMG I hatched a Nidoking!" Cars would come to abrupt halts in front of me at unexplained times—I half expected a scene from the movie Zombieland to unfold where Woody Harrelson would leap out from an SUV ready to give me the nickname Minnesota and help navigate safely back to my parents’ farm.

Pokémon Go was released in the US on July 6, 2016. Unless you've been living off the grid in a yurt (in which case you won't be reading this blog post), you've probably observed that this was much more than a game release and more like the dawn of a new way of life for some people. While there have been well-publicized challenges as the game has scaled to reach millions, it's an amazing use of cloud that's enabled multiplayer game scalability to connect an unprecedented number of users in only a few weeks.

From a technology standpoint, it's interesting to think about how games and other popular mobile applications can launch seemingly overnight at scale with millions of users. While in the past many gaming companies may have run out of their own data centers or traditional hosting centers, the most common pattern emerging from the industry makes use of a few key Cloud building blocks for gaming servers: load balancers, firewalls and network routing; VMs or containers for the game logic; a scalable document style database; and sometimes SQL databases and a caching tier. Looking at just the last two years, many of these companies have shifted from proprietary architectures to the same patterns and have started speaking at developer and ecosystem events such as the OpenStack and Docker conferences. The appeal of Cloud, and technologies like OpenStack and Docker for the gaming industry, is that they can rely on the scalability of the infrastructure in many layers of the game server architecture for not only scale, but also use a combination of the programmable network/routing layer and load balancers to implement rapid deployment of the game logic layer.

The one spot where I've seen a lot of concern/sensitivity to relying 100% on public Cloud providers in the gaming industry is in protecting their in-game economy servers or their login, authentication and authorization systems, in addition to securing their dev/test environments, and protecting those servers with an extra layer of security. Such game studios have been interesting partners for the IBM / Blue Box team, since they still need the flexibility to scale up their game, but they don't want to have the specialized skills of managing a traditional data center for a couple pieces of their game platform. Cost is also obviously a big sensitivity-even with auto-scaling, public solutions may cost significantly more to meet I/O database performance demands significantly above a well-architected hybrid cloud solution.

Whether or not Pokémon Go is here to stay or is just a fad like collecting Beanie Babies, it's clear that game development is leading the way to vet out next generation Cloud architecture and performance demands (something that all industries should be paying attention to for these use cases). As someone who's a big believer in communities and a gamer, it's awesome to see this type of collaborative approach to pushing the boundaries of open source projects by pairing the intensely technical game development community with technical advocates focused on server side infrastructure such as the IBM Cloud team!

More Stories By Blue Box Blog

Founded in 2003 by Jesse Proudman, Blue Box offers Blue Box Cloud—a managed Private Cloud as a Service (PCaaS) product available in both hosted and on-prem versions, powered by OpenStack.

Blue Box employees bring a wealth of diverse, in-depth operational experience to each customer installation of our unique hosted private cloud offering. Think of Blue Box team as your application’s lifeline.

IoT & Smart Cities Stories
Digital Transformation and Disruption, Amazon Style - What You Can Learn. Chris Kocher is a co-founder of Grey Heron, a management and strategic marketing consulting firm. He has 25+ years in both strategic and hands-on operating experience helping executives and investors build revenues and shareholder value. He has consulted with over 130 companies on innovating with new business models, product strategies and monetization. Chris has held management positions at HP and Symantec in addition to ...
Dynatrace is an application performance management software company with products for the information technology departments and digital business owners of medium and large businesses. Building the Future of Monitoring with Artificial Intelligence. Today we can collect lots and lots of performance data. We build beautiful dashboards and even have fancy query languages to access and transform the data. Still performance data is a secret language only a couple of people understand. The more busine...
The challenges of aggregating data from consumer-oriented devices, such as wearable technologies and smart thermostats, are fairly well-understood. However, there are a new set of challenges for IoT devices that generate megabytes or gigabytes of data per second. Certainly, the infrastructure will have to change, as those volumes of data will likely overwhelm the available bandwidth for aggregating the data into a central repository. Ochandarena discusses a whole new way to think about your next...
CloudEXPO | DevOpsSUMMIT | DXWorldEXPO are the world's most influential, independent events where Cloud Computing was coined and where technology buyers and vendors meet to experience and discuss the big picture of Digital Transformation and all of the strategies, tactics, and tools they need to realize their goals. Sponsors of DXWorldEXPO | CloudEXPO benefit from unmatched branding, profile building and lead generation opportunities.
All in Mobile is a place where we continually maximize their impact by fostering understanding, empathy, insights, creativity and joy. They believe that a truly useful and desirable mobile app doesn't need the brightest idea or the most advanced technology. A great product begins with understanding people. It's easy to think that customers will love your app, but can you justify it? They make sure your final app is something that users truly want and need. The only way to do this is by ...
DXWorldEXPO LLC announced today that Big Data Federation to Exhibit at the 22nd International CloudEXPO, colocated with DevOpsSUMMIT and DXWorldEXPO, November 12-13, 2018 in New York City. Big Data Federation, Inc. develops and applies artificial intelligence to predict financial and economic events that matter. The company uncovers patterns and precise drivers of performance and outcomes with the aid of machine-learning algorithms, big data, and fundamental analysis. Their products are deployed...
Cell networks have the advantage of long-range communications, reaching an estimated 90% of the world. But cell networks such as 2G, 3G and LTE consume lots of power and were designed for connecting people. They are not optimized for low- or battery-powered devices or for IoT applications with infrequently transmitted data. Cell IoT modules that support narrow-band IoT and 4G cell networks will enable cell connectivity, device management, and app enablement for low-power wide-area network IoT. B...
The hierarchical architecture that distributes "compute" within the network specially at the edge can enable new services by harnessing emerging technologies. But Edge-Compute comes at increased cost that needs to be managed and potentially augmented by creative architecture solutions as there will always a catching-up with the capacity demands. Processing power in smartphones has enhanced YoY and there is increasingly spare compute capacity that can be potentially pooled. Uber has successfully ...
SYS-CON Events announced today that CrowdReviews.com has been named “Media Sponsor” of SYS-CON's 22nd International Cloud Expo, which will take place on June 5–7, 2018, at the Javits Center in New York City, NY. CrowdReviews.com is a transparent online platform for determining which products and services are the best based on the opinion of the crowd. The crowd consists of Internet users that have experienced products and services first-hand and have an interest in letting other potential buye...
When talking IoT we often focus on the devices, the sensors, the hardware itself. The new smart appliances, the new smart or self-driving cars (which are amalgamations of many ‘things'). When we are looking at the world of IoT, we should take a step back, look at the big picture. What value are these devices providing. IoT is not about the devices, its about the data consumed and generated. The devices are tools, mechanisms, conduits. This paper discusses the considerations when dealing with the...